@games What demos did you play today? | DAY 4

Greetings fiery flames of the Fediverse, it’s the 4th day of the #SteamNextFest , we are reaching the sunset of this event, so it is important more than ever to experience and share your curiosities before they’re gone … FOREVER!
(and by forever meaning until the successive fest)

#gaming #videogames

  • UnbrokenTaco@lemm.ee
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    5 months ago

    2 quite different puzzler games:

    This one caught my eye because of the art (same artist as Braid) but the everything about this game is charming
    https://store.steampowered.com/app/2596420/Arranger_A_RolePuzzling_Adventure/ Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world - but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it?

    This one I played because it’s by Game Maker’s Toolkit from YouTube so was keen to see what he’d built. Also enjoyed this one and it has a cute and polished presentation style.
    https://store.steampowered.com/app/2685900/Mind_Over_Magnet/ Mind Over Magnet: Escape a dangerous factory using the power of magnetism. You must team up with three different magnet friends and use their unique abilities to solve more than 60 tricky single-screen puzzles.

  • Italian Skeleton@mastodon.socialOP
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    5 months ago

    @games And for today’s theme: 2d platforming

    With Ghost Knight: A Dark Tale

    This charmingly Halloweeny game is a project I’ve been waiting for 4 years, since its reveal in 2020, and while we may still be far from its release, even in this small slice I could see the potential of a sweat little gem, this is a passion pet project through and through, and I can’t wait for its maturing

    • Italian Skeleton@mastodon.socialOP
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      5 months ago

      @games Pipsqueak!

      There is a niche set of developers who produce games under certain limitations, mechanical or thematical however may it be, I suspect that this project was born of a similar cloth, specifically from those who create games as if they were to run on a GBA, kind of like Goodboy Galaxy, it’s an interesting way to create games, it has that feeling to it, and luckily, it also has the charm and a feel of polish for a game from such a console

      • Italian Skeleton@mastodon.socialOP
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        5 months ago

        @games Sacre Bleu

        Oh boy, it’s absurd to pretend completeness during a demo showcase, but for this one … I feel like it was released a bit too early for its sake: missing sounds, finicky controls, and overall not a good impression, one positive note is that it manages to blend 2d sprites with 3d environments better than others, but I do believe that the dev should have waited the next event and spent a bit more time cooking, because as now, it feels too much half-baked, even for a demo

        • Italian Skeleton@mastodon.socialOP
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          5 months ago

          @games Voidwrought

          This MetroidVania (or as I like to call them explorative platformers) belongs to the birthing category of Hollow Knight-likes, the graphic style, the subtle narrated story, and even the combat, resemble that of HK, the whole judgment hinges of whether the devs are going to be able to match its level of quality, if they will, that’s going to be great! If they don’t, it’s going to be forgotten faster than the failed vessels thrown into the abyss