I really don’t think Bethesda’s style ever suited Fallout, so I’m happy to hear they’re not planning it. Originally these games were novelistic, bitingly witty, and thematically coherent. It should have gone to a developer who isn’t obsessed with crafting loops, simulationism for its own sake, and common denominator storytelling.
I really don’t think Bethesda’s style ever suited Fallout, so I’m happy to hear they’re not planning it. Originally these games were novelistic, bitingly witty, and thematically coherent. It should have gone to a developer who isn’t obsessed with crafting loops, simulationism for its own sake, and common denominator storytelling.