• BruceTwarzen@kbin.social
    link
    fedilink
    arrow-up
    5
    ·
    1 year ago

    I don’t want to shit on the devs here, but i don’t understand how the game can still be that shit. I don’t know too much about game development and all, but if you watch some youtubers making a videogame that looks way better than this in 4 or so days, it does raise some questions, or not. If you look at footage of this game it looks like you have to try really hard to make something this bad in a whole year. Also the game is a bit over 2 hours long, and it’s not like they spend all their time on a non existing story and it’s 30 dollars.

    • speaker_hat@lemmy.one
      link
      fedilink
      English
      arrow-up
      13
      ·
      1 year ago

      Overworked dev -> Less concentration -> Less attention to details and creativity -> Shit game

      • BruceTwarzen@kbin.social
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        I get that, but let’s assume they didn’t atart the project overworked. The design itself is laughable, the movement is theown together by someone in a day. There is nothing special about it. No manteling or anything. Combat is nothing special. There are just a few assets in the game and they are really bad. And it’s an unreal game, and if you’ve seen people working with unreal who know what they are doing, most of tthe shit they cobbled together could be done in one day by one developer. And at the end someone looked at it and said: yeas, 30 dollars

        • almar_quigley@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          1 year ago

          Don’t forget lack of care. They may not give a shit about the end product if they’re getting treated like crap. Or the company hired devs on the cheap who wouldn’t ask questions and just rushed forward with whatever was asked from product/design.

      • dylanTheDeveloper@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        1 year ago

        It’s not just that, programming features takes a huge chunk of time and it’s either 3 months to implement or 3 days to implement with 3 months of bug fixing