Cities Skylines 2 reportedly runs with 7-12fps on an Intel Core i9 13900KS with an AMD Radeon RX 7900XTX at 4K/High Settings.
I know the game runs like shit but what about 1080p? And no I’m not reading the article because I don’t follow up on clickbait
https://i.imgur.com/x60PuEJ.png - from the original article. But “dont’t wanna click tldr;”: r6-5600x, 32gb ram, rtx4090 1080p, preset “very low”: avg 78fps, 1% 46fps, high settings: afg 38fps, 1% 24fps
https://www.pcgameshardware.de/Cities-Skylines-2-Spiel-74219/Tests/Release-Benchmarks-Performance-Tuning-Tipps-1431613/2/ the article & benchmarks, but it’s in german.
edit: oh, derr. took the 4090 results, but they are pretty much identical for the 7900xt on the “very low”, and few fps lower on the “high” preset.
Wow that is rough. I was hoping to play this game once it reaches a more mature state but I’ll definitely have to give it a few years for the hardware to be affordable
If they wanted to start over without all the content from the previous game’s DLCs, the least they could do is ensure a polished and stable foundation to build it up again. Game publishers are getting way too blasé about releasing games in a shoddy state.
30 fps would be ok for a game like this although it seems that you need to have a pretty beefy setup even for that.
To be fair with CS1 and mods like 81 tiles when you got a population of 100,000 the fps would tank and go around 20fps regardless of system spec or game settings. CS1 was responsible for me getting 64GB ram on the newer system i built at the time. I fully expect it again on CS2 but I come from a time where Crysis ran at 15fps and was great on my 7800GTX
I watched city planner plays stream a few days ago and it wasn’t nearly as bad as what some of these articles are making it out to be. I know he has a beast of a system, but I was surprised how decent the game looked at 30fps.
I wonder how much this can actually be improved. It seems like performance issues on that level would require some pretty significant reworking.