This is for an upcoming session this Saturday. I’ve never been the kind of person that’s into drawing, but I’m GMing my own PTU campaign, and I hated making maps online lol
I’ve been practicing for about a week now, and I’m pretty happy with this little map.
The setting is a small cave, complete with giant mushrooms, crystals, and a pond, which served as the improvised “break room,” for a couple of miners my players found the skeletons of at the end of the last session.
Very good job. Got the necessary items and a bit of flair. A few things I’d suggest to think about. 1- What’s on the other side of that tunnel’s start ? 2- How high is the ceiling ?
The tunnel connects to another larger one outside. This is all part of a long, windy, natural cave system, with a couple side chambers like this.
The ceiling is decently high for a cave. Between ten, and twenty feet at the center. The mushrooms grow a bit like pine trees, so to have a big one, I needed adequate space
Noice. You got this.