If it’s a PbtA please expand on your system of choice!
I’ll start:
I really enjoyed Sexy Battle Wizards, but I think The Witch is Dead speaks to me more. I like player characters just being little weak dudes and struggling against normal stuff. (both of these are free by grant howitt and 1 page of rules)
I also enjoyed rude detectives, it has a surprisingly juicy dice system for a game that’s just 4-5 pages. It’s themed around child detective stories.
PbtA I like magpies stuff, like avatar and root, but my favorite until now was Fellowship 2e I think. Just so extremely versatile, and it’s a joy to give a lot of narrative control to players.
Last one is kinda cheating: my current favorite game is rules light within it’s genre. 13th Age is the easiest ‘dnd’ I’ve ever seen, and the amount of dumb rules and bookkeeping it prunes has reinvigorated 20f games for me! But compared to other games, it’s still a bunch of rules of course.
Broken Compass came into my life recently and it’s a shame how CMOM fucked up the release, but the game itself is great. Dice mechanics are basically looking for n-of-a-kind where n is between 2 and 5, which is neat because you can use literally any six sided dice that have unique sides. My friend is running some old CoC modules using it and it’s been fun so far.