So I switched to a pixel 7 from an iphone 10 xs a few months back, and I’ve absolutely loved it in comparison to the locked down nature of an iphone. So I think to look up material you on YouTube for fun, and decide to read the comments and found that people hated it. Quick googling led to me to find two reddit threads and an article talking about how much they hated it. Personally, I don’t understand the hate, as you can simply choose to have the color be a dullish blue manually.
Idk, it might just be that I haven’t been using android long to care about the fact that material you is being forced.
It’s bland and boring. Why would you ever want all the apps on your phone to be the same color? I understand some amount of consistent theming and styling so you know what things are buttons, where to find certain settings, etc. But Material You pushes them all to use the same exact color theme. This makes it harder to distinguish between Messages, Chat, and every other messaging app that takes on the the Material You coloring. They’re all text, in the same font and color, on blobs that are the same color, with buttons that are all the same icon sets… Can I figure it out? Sure. But it all blends together. It’s bland. And soulless. It’s in a way “commoditizing” design and making everything samey. This is especially drastic after Material Pre-You was extremely heavy on color. Go look at all the old Material design stuff. Everything is vibrantly showing brand colors.
It’s dull. Holo was really dull. Material brought bright and saturated colors. Material You pushes back faded, low saturation, mushy, dull colors. Everything feels “dead”, especially in contrast.
Everything is the same squishy shapes. Android has a long history of things like app icons having distinct shapes and emphasis on outlines and sillouhettes. This is shoving back even harder on “everythijg is a circle or a squircle”
Pixel has absolutely butchered features and customization options in order to make way for… Pick a color?
Everything is fat and chunky. Buttons and margins are obscenely large. It feels childish. Material was sleek and efficient. You seems to take space for sake of taking space. It’s wasteful and dysfunctional. More stuff in the notification shade (like brightness) was pushed behind another swipe because they just don’t have space with all the quick settings having gobbled more space despite showing fewer shortcuts. This is just one example, but these things are everywhere.
Google does not take authoritarian control over app design of every app in their store. As such, devs take more time to update their apps. And so many apps just don’t bother for a while. This means every change comes at the cost of fragmentation. And Material You is explicitly pushing for further unification. So it’s inception is actively hurting its purpose. Case in point, skim through Googles own apps - they’re in varying states of migrated, so Googles own first party apps aren’t even consistent.
I understand this design could be appealing on paper, especially if you look at it in a vacuum. Objectively, it’s a pretty good design language. But Android’s previous design language was measurably better. It was objectively more efficient. So the people who have been using it blatantly are shown all the shortcomings. If you buy a new device with it, there’s no context and it seems decent. If you upgrade, tons of the things you use just disappear . Instantly. Which shows its problems much faster.
Google has literally walked backwards here. In many ways. And it’s half done, has problems, is bland, and blatantly less exciting and efficient than the thing it’s replacing.
Number 5 captures my reason for not liking the look
You don’t have to have all the icons the same colour. Unless your launcher doesn’t let you choose the icon pack to use.
I use Nova Launcher so I’m able to use material you with any icon pack of my choosing.
I never said anything about app icon color. But that is another kind of silly problem that it even exists. But being able to circumvent the problem by replacing the system doesn’t mean the system is fine. It’s just making the first party solution worse and worse.
Point 1 is 100% one consistent behavior across mobile platforms the last decade and change that has really been annoying.
I remember when BBOS went to “every icon is chrome” as an example of similar past mistakes.
No longer could one go, “I want Internet, click on blue/green circle.” “I want messaging, click on blurple-dotted-weird-shape.” It’s much faster to identify an application by distinct colors and shapes than wasting brain cycles to read text on the screen through a monochromatic monoshaped boring UI.
The tech industry’s desperate attempts to constantly “innovate” and get people to interact with their apps to drive false interaction metrics by pointlessly changing things seems to always lead down this path of mediocrity.
I couldn’t agree more. Except maybe bits of the time line - it was barely beginning a decade ago - I’d say the past like 7 years have been bad though.
I really hate the move away from this. I don’t give a flying fuck whether the icons mismatch - I want to be able to find them quickly and that’s objectively harder when they’re all the same shape. Brains process shape/silhouette extremely quickly and subconsciously and its much easier to find “weird envelope with an M poking out” and “crinkled up map” than it is “dot on the GREEN squircle”.
I’ve been using custom launchers forever anyway, and I just use icon packs of the old style, but as that style gets older, it becomes harder and harder to match every app icon.
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That’s a lot of effort you’re putting in to hating something. You could’ve been sane and just ignored that comment and moved on. Instead… God knows how many minutes sunk into that pointless reply
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Thanks for the response! I didn’t really have a reference for all it’s faults until now.
Always found it ironic how much the customization update removed customization.
Google just can’t stop fucking up their previously functional shit.