From their giant flea-like appearance to the way they’re controlled everything about them gives me the creeps.

Any creepy TES fauna and flora you’re not a fan of?

  • AdmiralShat@programming.dev
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    I miss these, Morrowind was such an inspired game with such unique environments

    I was legitimately angry when I first played oblivion and learned you could just teleport anywhere automatically right from the start of the game

    • Malgas@beehaw.org
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      Not to mention that Oblivion’s interpretation of Cyrodiil is just so bland compared to Vvardenfell.

      Which is only exacerbated by how weird some of the Daggerfall/Morrowind-era lore about the imperial province was.

    • grue@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      I was mildly annoyed when I played Oblivion for the first time and learned that the parts of Tamriel other than Vvardenfell have generic woodland and fantasy creatures instead of the acid trip fever dream shit they came up with for Morrowind.

      I was also pissed off when I found out they removed levitation.

      • WarmSoda@lemm.ee
        link
        fedilink
        arrow-up
        1
        ·
        edit-2
        1 year ago

        The area Oblivion takes place in was supposed to be jungle. But Todd Howards gotta be as generic as possible.

        • Hallogallo96@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          5 months ago

          Oblivion was developed during mid 2000s during/after LOTR mania. I loved the art direction but it was definitely chosen for mass market appeal over anything else

  • WarmSoda@lemm.ee
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    It very creative I love it. I absolutely agree it’s disturbing if you think about it, but really, why walk when you can ride?

    • Keegen@lemmy.zip
      link
      fedilink
      English
      arrow-up
      0
      ·
      1 year ago

      What’s most disturbing is how the Dunmer steer these things to go where they want. They poke and prod at their exposed nerves and organs to coax the beasts into going where they want them to go.

  • PM_Your_Nudes_Please@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    The entire continent of Morrowind is very alien. That was honestly one of the biggest draws to the game, because it was a fresh take on the Elder Scrolls type of fantasy. It didn’t just feel like earth with some magical creatures scattered around.

  • DreitonLullaby@lemm.ee
    link
    fedilink
    English
    arrow-up
    1
    ·
    9 months ago

    I find the whole alien-like feeling of Morrowind and it’s creatures very calming and relaxing, so I’m kind of opposite here.

  • evlogii@lemm.ee
    link
    fedilink
    arrow-up
    1
    ·
    7 months ago

    To me, it’s quite the opposite! I feel like Silt Striders are kind of cozy, actually. What can be more comfortable and safe to travel than on the back of a big bug-giraffe? They are sweet, calm, non-aggressive, domesticated creatures.