TL;DR: The author asserts that Nintendo is able to be so creative because they retain employees long term rather than hiring and firing like other game developers.

Some excerpts that I found interesting:

All of the designers of the original Super Mario Bros. on the original Nintendo Entertainment System are credited designers on Super Mario Bros. Wonder.

Back in 2013, the late Satoru Iwata — the former president of Nintendo — said this at a shareholder meeting:

“If we reduce the number of employees for better short-term financial results, employee morale will decrease, and I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world.”

  • slimerancher@lemmy.worldM
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    8 months ago

    Well, I would say this is not the only reason (though it is part of it), company has to also develop an internal culture where people can be creative. I am currently working in a company (general software dev, not gaming industry), which retain employees for long term, but they haven’t developed a culture of creativity, so most people don’t bother going out of the way.

    One of a very famous example of company culture these days (from anecdotal reports) is Google, apparently you are rewarded for making new stuff, but not for improving / fixing / maintaining existing one, which is why they keep making new stuff and abandoning older one.