My only complaints are the inability to buy back something you sold to a vendor (not realistic) coupled with the limited carrying capacity. I didn’t have enough space to carry around a bunch of copper, silver, and iron ore at the same time, so I sold off the iron. Now I need the iron ore to upgrade a weapon but can’t find any and can’t buy it back. I know I can go online and find where nodes are or whatever, but if we’re going by the rule of “it’s not realistic to fight and run like normal if you are carrying around a really heavy pack” and “it’s not realistic to fast travel everywhere” then we should be able to buy back what we sold at an inflated price.
What do you mean it doesn’t happen in real life? Think about the times you’ve sold something to a company. Doesn’t happen very often, right? It is likely only selling a car to a dealer or maybe going into a pawn shop or baseball card store or used clothing store. Every one of those places will let you buy it back at an inflated price if they haven’t sold it yet.
Yeah I feel you there are a lot of features that I feel they could and the game still be “realistic” like they claim. I’m not sure if you know though, you can store items at inns and with the weight limit being what it is, it has forced me to be less of a loot goblin and not just picking everything up in a square mile. Buying back from vendors would be cool, but it’s also a pretty common mechanic to be missing from games too.
I dont know if you know, but at the inn you can put items in a storage that you can access at every inn and some other places. Just put everything except quest stuff and healing potions in it :)
Honestly? Put most of your healing stuff there too. You are going to get a LOT more resources than you need in the early/mid game and are going to be glad it is there in the late/endgame.
Dragon’s Dogma is very much about the long journey to a vaguely known destination. Your personal inventory is very much a balance between traveling light enough to make good time and pick up items with having enough resources to survive whatever encounters you meet along the way.
You can buy back a lot of stuff, but only from the scrap merchant in the border town. The new black cat guy. Valuable things that you sell will end up in his shop sometimes, though I don’t know when or why yet.
My only complaints are the inability to buy back something you sold to a vendor (not realistic) coupled with the limited carrying capacity. I didn’t have enough space to carry around a bunch of copper, silver, and iron ore at the same time, so I sold off the iron. Now I need the iron ore to upgrade a weapon but can’t find any and can’t buy it back. I know I can go online and find where nodes are or whatever, but if we’re going by the rule of “it’s not realistic to fight and run like normal if you are carrying around a really heavy pack” and “it’s not realistic to fast travel everywhere” then we should be able to buy back what we sold at an inflated price.
Putting (not realistic) after your first sentence, there was a little funny. That’s not something that happens in real life
What do you mean it doesn’t happen in real life? Think about the times you’ve sold something to a company. Doesn’t happen very often, right? It is likely only selling a car to a dealer or maybe going into a pawn shop or baseball card store or used clothing store. Every one of those places will let you buy it back at an inflated price if they haven’t sold it yet.
Yeah I feel you there are a lot of features that I feel they could and the game still be “realistic” like they claim. I’m not sure if you know though, you can store items at inns and with the weight limit being what it is, it has forced me to be less of a loot goblin and not just picking everything up in a square mile. Buying back from vendors would be cool, but it’s also a pretty common mechanic to be missing from games too.
I dont know if you know, but at the inn you can put items in a storage that you can access at every inn and some other places. Just put everything except quest stuff and healing potions in it :)
I didn’t know that… that completely changes my game.
Honestly? Put most of your healing stuff there too. You are going to get a LOT more resources than you need in the early/mid game and are going to be glad it is there in the late/endgame.
Dragon’s Dogma is very much about the long journey to a vaguely known destination. Your personal inventory is very much a balance between traveling light enough to make good time and pick up items with having enough resources to survive whatever encounters you meet along the way.
You get scrap iron from Skeletons. Also, why not just put mats into storage? You
You can buy back a lot of stuff, but only from the scrap merchant in the border town. The new black cat guy. Valuable things that you sell will end up in his shop sometimes, though I don’t know when or why yet.