an analysis of historical video game availability shows that only 13% of classic video games are currently commercially available across consoles and time periods, and only 3% of games prior to 1985

pirates keep culture alive ❤️

https://zenodo.org/record/7996492

@piracy

  • jonny@social.coopOP
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    @bilb
    @Mugmoor
    that’s fair. I think they are approaching it as archivists rather than as gamers - preserving cuktur artifacts regardless if they’re good or not