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Cake day: June 29th, 2023

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  • Ironing is the only time of the week where I have the time to watch TV or movies. Not that I don’t have free time, but I usually spend it in other ways. During ironing, I’m a captive audience. That said, I don’t iron all that much. I remember the last season of The Boys took me four months to finish…







  • Irish Times is known for their clickbait articles. Not too long ago, an article that was written just to generate outrage (fake tan is cultural appropriation), was found to be generated by AI, and I wouldn’t be surprised if this was also the case. My advice is to ignore anything Irish Times is writing. (I’ve been living in Ireland for well over a decade, and I learned to regard IT as the low end of the already poor media landscape here.)


  • A bit late to the game, but for what it’s worth, my experience with the Shockz. I run about 6-7 hours per week, and listen exclusively to audiobooks. As a result, I can’t comment on the sound quality, but I do have some other observations.

    Pros:

    • Waterproof. I’ve been running for more than a decade before I got the Shockz, and no earphones lasted more than 6 months in the local rain. No such issue with these headphones.
    • Not falling off. By their design, they would not fall off, unlike any and all earbuds I ever tried. I may have weird ears in this regard, but I had to learn to run with a hat or headband to keep earbuds in place.
    • Spatial awareness. Excellent at keeping me aware of my surroundings.
    • Good battery life. A single charge lasts me through the week, and a quick partial emergency charge can carry me over the next 2-hour run. In addition, the “battery low” status actually works well. With any other brand of earbuds, from Mpow to Anker, once I got the “battery low” warning, I had about 20 minutes of charge left. So, going for a long run at “battery medium” was always a gamble. With the Shockz, I never ran out of charge when I started at “battery medium”, even on my long runs.

    Cons:

    • Not too comfortable. I have a big head, and even so the band behind my head is standing off enough that I can’t wear my hat over it. So, in winter it’s earbuds, held in place and waterproofed by my hat.
    • A bit too quiet. Everything, including the persistent wind here, is interfering with the sound. So, for audiobooks, I have to process them in mp3gain to around 95 dB, and then play them at max. This, however, may be more related to my mp3 player; I didn’t do an analysis of it yet.
    • The controls are weird. My sense of touch is not too good, so pressing the controls while the Shockz are on my head is a futile exercise. I just can’t feel the buttons properly, so I have to take off the headphones and see which button I’m pushing.

    I didn’t test them with music or calls yet (for the latter, I’d have to pair them to my phone), so can’t comment on those features.



  • I haven’t used Photoshop; learned basic photo editing in GIMP (as a poor student, I appreciated a powerful, free editor). So, no complaints about the UI from me. If anything, I’d probably bitch about the Photoshop UI if I ever used it.

    One thing that concerns me a little, however, is the third-party integration with Nik Collection. The second version, which I’m still using, was provided for free by Google. They later sold the software, and the new company commercialized it. I found it difficult to track down the v2 installer, so I’m now keeping it on multiple backups, in multiple locations, as one of my most treasured software possessions.




  • Have they? In what way?

    This is speculation by Ars Technica. Essentially, a recent firmware upgrade seems to have drastically lowered the battery life of some models. In addition, they are removing all third-party apps in the EU in response to the DMA.

    What TVs? Vizio, Hisense, the Chinese junk budget brands?

    Most recently Roku. But I used a TV only as an example. A year ago, an OTA upgrade bricked microwave ovens. Google’s history of bricking its smart home products goes back to at least 2016, companies like Wink threaten to brick your devices unless you suddenly start paying a monthly fee on top of your purchase price “for life”, there were reports of smart bulbs or thermostats ceasing working as well.

    The following is pure speculation on my part: I think we’re at the beginning of a huge wave of planned obsolescence. Everyone and their mother are now training AI’s, and they want their customers to replace older products, which don’t support AI integration, with new ones. They’ll soon stop supporting the older devices or outright bricking them, to force people to buy the new ones.



  • Just another byproduct of enshittification. Novadays, a top-end Garmin watch lasts about as long as a Chinese watch of a brand with random characters you buy off Amazon. Google is introducing planned obsolesence in Fitbit. Banking apps are beginning to require phones that are no more than 4 years old. TVs get bricked with firmware upgrades. So, consumers are trained to buy cheapest, least reliable electronics, because over time they’ll provide more value than top-end items which used to last much longer. (This was written on a 13 years old phone. I may not have access to my banking app anymore, but otherwise it works for everything I need, and I haven’t contributed to e-waste in this regard. Not that the pollution angle was my reason to keep the phone, but it’s a nice extra bonus.)




  • When I was still buying new games, I’ve had development studios I preferred, and others I avoided. Those were simpler times (and simpler games), when one small studio did everything.

    Later, additional external companies got involved, and some tried to hide their presence. I remember when The Adventure Company started using a very customer unfriendly sort of copy protection, and I started using a list of affectted games, so that I could avoid them.

    These days, multiple companies are involved with game design. As a consumer, it’s only normal that I’d like to know who had their hands on developing a game I’d be interested in. I haven’t played any games Sweet Baby was involved with, but if I did and had a strong opinion (negative or positive) about their work, I’d appreciate a list of games they worked on, to make a purchase choice that would suit me best.



  • I’m inclined to believe it. I worked for a Wall Street firm when the stock market switched from fractional quotations to decimal. Lots of my coworkers printed out a conversion table from fractions to decimals, and even so often had problems figuring out which of two quotations was greater than the other one (in decimals). Those were smart people, but if you work with one system for so long, your brain gets hardwired and difficult to change.