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Joined 2 年前
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Cake day: 2023年7月19日

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  • True, but he’s mainly wanting a keyboard setup for it. This is only slightly thicker than the keyboard by itself, and reduces the pieces he has to bring with him to keyboard + glasses.

    There’s also the added memory of a guy sitting in a coffee shot wearing sunglasses, typing away on a keyboard without a computer in sight. Should be an excellent start to roleplaying a blind schizophrenic at starbucks.



  • With FBC Firebreak, I see a lot of steam reviews blaming the lack of game content. It sounds like the game was good during the closed alpha tests when weapons/unlocks were all available, but in an attempt to provide a slow drip feed of content, the final game is very barebones with most stuff locked behind free battlepass progression.

    If that is the case, it’s unfortunate that another potentially good game is being ruined by the live service model.




  • My favorite demo I played was Clover Pit, it’s by the devs of Yellow Taxi Goes Vroom, and could lazily be described as balatro meets a slot machine. In reality it’s more different from balatro, it has it’s own retro horror vibe and some other interesting things going on. I enjoyed it, and found myself itching to play it more.

    Nothing else clicked with me unfortunately. Jump Ship looked cool but didn’t run well on the deck, Brave Junction is a blackjack StS type game by rideonjapan but didn’t quite click with me. I tried a few other games but nothing hooked me.










  • Unfortunately common issue with a lot of Epic store games, many don’t work or have issues when compared to the steam version. The protonDB reports are all 6months+ in age as well, so it’s possible something has changed with the game in that time. Found this discussion on reddit, where it sounds like it runs for most people but with terrible performance.

    I know some Epic games take a really long time at first load. The Epic version of gloomhaven could take 1-2 hours to load the first time if I recall right, but after that first really long load time it would work fine. I’m assuming it’s compiling shaders or something the first time.










  • SimplyDeckyTDP has a few features that specifically care about the sleep and resume features. You can disable setting the TDP when resuming, as well as disable any suspend actions. For me, the most useful setting is configuring the max TDP when resuming from sleep. You can encounter audio stutters when resuming games sometimes, and forcing the maximum TDP when waking the Steam Deck gets around those issues.

    That’s interesting, I don’t run into that issue often, but I know some games have issues with it. The pause games decky plugin already can fix some of those, but worth remembering this plugin as well for when people have trouble with that.


  • I’ve had Sekiro on my wishlist for a long time because a lot of people consider it the best souls like game. I know the main point with it is that it’s supposed to be more parry focused, you’re expected to really learn and master enemy attack patterns and parry/counter windows. The first playthrough is supposed to be able slow/steady progress and learning, and then on a second playthrough you apparently feel like a god who’s mastered an intricate dance and can’t be stopped.

    At least that’s how it was described to me, but as far as the smaller “what do I do now” level I don’t know what to tell you with my general lack of souls experience.