Fubarberry
- 397 Posts
- 1.58K Comments
With FBC Firebreak, I see a lot of steam reviews blaming the lack of game content. It sounds like the game was good during the closed alpha tests when weapons/unlocks were all available, but in an attempt to provide a slow drip feed of content, the final game is very barebones with most stuff locked behind free battlepass progression.
If that is the case, it’s unfortunate that another potentially good game is being ruined by the live service model.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•[Discussion] What have you been playing in Steam Next Fest?English1·5 天前I tried jump ship, and it only got about 20fps in the starting area. Tweaking graphical settings didn’t really seem to help, so I put it off to try on my PC later.
Does it get better performance later? Or did you find a better setting for it?
Fubarberry@sopuli.xyzto Ask Lemmy@lemmy.world•Do you think Lemmy has a culture separate from Reddit or is it basically the same?English20·5 天前Generally the same culture, but skewed towards more tech savvy types and online-centric culture groups. It’s a lot smaller than reddit, which helps a lot with the quality of interactions, but I think if it grew enough it would end up very close to reddit culture.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•[Discussion] What have you been playing in Steam Next Fest?English3·5 天前My favorite demo I played was Clover Pit, it’s by the devs of Yellow Taxi Goes Vroom, and could lazily be described as balatro meets a slot machine. In reality it’s more different from balatro, it has it’s own retro horror vibe and some other interesting things going on. I enjoyed it, and found myself itching to play it more.
Nothing else clicked with me unfortunately. Jump Ship looked cool but didn’t run well on the deck, Brave Junction is a blackjack StS type game by rideonjapan but didn’t quite click with me. I tried a few other games but nothing hooked me.
FBC Firebreak is now officially steam deck verified as well
I’m excited for it as a remedy game, but I’m worried that it may be another example of a talented studio getting pushed into an unfamiliar multiplayer game, chasing trends. I also don’t think the name is doing them favors, I don’t think it’s clear that it’s tied to Control/Alan Wake universe enough to help sales, but it also doesn’t feel suitable as a standalone game name either. Anyways we’ll see how it goes, hopefully it will be great and be really successful.
Fubarberry@sopuli.xyzMto Steam Deck@sopuli.xyz•Discussion: Do you think the next steamdeck will be x86 or ARM?English1·8 天前I’d recommend looking at the articles I linked, I probably should have refreshed my memory on them better before commenting.
In addition to knowing that valve is working on compatibility layers for running x86 on arm devices, there was also a steamVR update 9 months ago contains files for an ARM device code named deckard. There’s probably more relevant leaks too, I think some renders of deckard controllers got leaked at some point as well.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•Microsoft dives into the handheld gaming PC wars with the Asus ROG Xbox AllyEnglish2·9 天前Supposedly they were working on an inhouse one, and then changed directions to just do software tweaks for other companies hardware instead.
It definitely needs some background process limiting, comparing official windows vs official steamOS on that Lenovo legion Go showed pretty terrible performance impact from running windows.
Fubarberry@sopuli.xyzMto Steam Deck@sopuli.xyz•Discussion: Do you think the next steamdeck will be x86 or ARM?English3·9 天前There were previous leaks that were covered here about it, here are two articles on it:
As with anything like this, it’s not 100%, but it’s pretty much confirmed that valve is working on getting x86 vr games to run for ARM hardware, which is enough for most people to assume that an ARM VR headset is coming.
Fubarberry@sopuli.xyzMto Steam Deck@sopuli.xyz•Discussion: Do you think the next steamdeck will be x86 or ARM?English13·10 天前I would guess steam deck 2 will be x86, I’m assuming that valve is already working on hardware for it. We do know that Valve is working on a new VR headset that will be ARM based though, and that they’re working on an ARM compatibility layer for it. If the early testing of the VR headset is promising enough I could imagine valve pivoting to make the next Deck ARM based, but that will probably cause a longer delay before we get a Deck 2.
Fubarberry@sopuli.xyzMto Steam Deck@sopuli.xyz•Ogu and the Secret Forest via Epic Games - keeps freezingEnglish1·13 天前Unfortunately common issue with a lot of Epic store games, many don’t work or have issues when compared to the steam version. The protonDB reports are all 6months+ in age as well, so it’s possible something has changed with the game in that time. Found this discussion on reddit, where it sounds like it runs for most people but with terrible performance.
I know some Epic games take a really long time at first load. The Epic version of gloomhaven could take 1-2 hours to load the first time if I recall right, but after that first really long load time it would work fine. I’m assuming it’s compiling shaders or something the first time.
Fubarberry@sopuli.xyzMto Steam Deck@sopuli.xyz•How long before Switch 2 JoyCon MouseMode is usable on a Deck?English3·14 天前For trackball, I personally find a finger controlled trackball much more intuitive and easy to use compared to a thumb controlled one. The trackpads on the deck and steam controller are great, but they generally are thumb only unless you have some really funky grip.
Fubarberry@sopuli.xyzMto Steam Deck@sopuli.xyz•How long before Switch 2 JoyCon MouseMode is usable on a Deck?English9·14 天前You can use any mouse. Also after an initial learning curve, trackball mice are a very couch friendly mouse.
It’s cool that the switch 2 has a mouse mode, but it’s not very ergonomic and it’s pretty limited in terms of comfortable inputs.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•VacuumTube is the best way to watch YouTube on Steam Deck, SteamOSEnglish3·16 天前It’s distributed through flatpak, so yes, it’s available on Ubuntu or any linux distro that supports flatpak.
It is focused on controller support, so it might not be ideal for an ubuntu desktop computer, but that just depends on your use case.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•VacuumTube is the best way to watch YouTube on Steam Deck, SteamOSEnglish4·16 天前According to the article this has a built in adblocker.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•VacuumTube is the best way to watch YouTube on Steam Deck, SteamOSEnglish2·16 天前That can work with any website, so you can probably just install jellyfin, have your local media hosted at 127.0.0.1:8188, and play that in the picture in picture plugin.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•Steam Deck Client and Beta Get New Updates For Fixes and New In-Game ShortcutsEnglish2·17 天前I think it was supported really early on (or was supposed to be supported), but it hasn’t worked for basically the entire time I’ve had my Deck. I don’t play with keyboard very often so it never impacted me, but I know I’ve heard people complain about it.
SimplyDeckyTDP has a few features that specifically care about the sleep and resume features. You can disable setting the TDP when resuming, as well as disable any suspend actions. For me, the most useful setting is configuring the max TDP when resuming from sleep. You can encounter audio stutters when resuming games sometimes, and forcing the maximum TDP when waking the Steam Deck gets around those issues.
That’s interesting, I don’t run into that issue often, but I know some games have issues with it. The pause games decky plugin already can fix some of those, but worth remembering this plugin as well for when people have trouble with that.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•[Discussion] What Games are you playing on your Deck? - June 2025English2·18 天前I’ve had Sekiro on my wishlist for a long time because a lot of people consider it the best souls like game. I know the main point with it is that it’s supposed to be more parry focused, you’re expected to really learn and master enemy attack patterns and parry/counter windows. The first playthrough is supposed to be able slow/steady progress and learning, and then on a second playthrough you apparently feel like a god who’s mastered an intricate dance and can’t be stopped.
At least that’s how it was described to me, but as far as the smaller “what do I do now” level I don’t know what to tell you with my general lack of souls experience.
Fubarberry@sopuli.xyzOPMto Steam Deck@sopuli.xyz•[Discussion] What Games are you playing on your Deck? - June 2025English1·18 天前There was a performance mod being passed around that I tried earlier, it had some significant performance gains but had some serious downsides like some fabric would lose physics and just stick straight out, and things like the paint bridges were completely invisible.
True, but he’s mainly wanting a keyboard setup for it. This is only slightly thicker than the keyboard by itself, and reduces the pieces he has to bring with him to keyboard + glasses.
There’s also the added memory of a guy sitting in a coffee shot wearing sunglasses, typing away on a keyboard without a computer in sight. Should be an excellent start to roleplaying a blind schizophrenic at starbucks.