How giant? Asking for myself.
How giant? Asking for myself.
Gabe makes too much money off it to care.
They’re not the first game to exploit that.
So many games got through greenlight because of the trading cards.
I remember seeing something that said that while the price of a Lego set has gone up. The actual price per brick hasn’t.
There’s also licensing that needs to be considered.
It’s not. It’s an old picture with a new caption.
This is an old picture with the AI caption added.
Lowercase i? uppercase J?
Who does a lowercase j with a line?
Just think of the loot boxes they can sell.
Ten years of Stockholm syndrome would cause that.
Studio founder Shinji Mikame left a year ago, not too long after HI-FI came out. So that’s a big personality gone.
This decision wouldn’t have been made on what’s already been developed, but what’s currently being worked on. So any thing that was currently being worked on would have been the cause,
Ten years to make one well received game. After two failed high budget titles, an attempt at a franchise, Ghostwire and a mobile game supported for only five months.
The studio head Shinji Mikami left shortly after Hi-Fi rush. So I would guess any projects they had in the works weren’t interesting enough to justify the costs.
Creating the loot box economy, profiting off cosmetics while hackers ruin the game, sequels that add small features, forcing a contained story to be episodic.
" love GabeN for making even games from other studios playable on Linux"
stor stockholmsenergi
Counter Strike, TF2, Half-life 2.
And forcing users to download a proprietary launcher
How often do you complain about games being released unfinished?
G*mers are to far Stockholmed in that monopoly to realise GabeN took them for fools.
That’s a perfectly reasonable response to the issue of pineapple on pizza.
That Jeremy Kyle drip