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Joined 1 year ago
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Cake day: June 8th, 2023

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  • I think that’s a bad faith interpretation to imply that one eats animals exclusively because it being ‘animals’ is the point. Most people don’t think about it, their priority is making their daily life as simple as possible. They just eat whatever tastes good and is easy to get. And the people pushing for eating insects are thinking about it; they just have different priorities; they’re trying to make environmentally-sustainable food easier to get.

    Insects are still a far better choice for protein. They don’t take remotely the amount of land or water that soy crops do, and they can be grown in areas of the world that don’t have as much freshwater. They can be fed off scraps and organic material that are waste to us. They also have a high return yield; they’re not being lost to droughts/weather/pests at the rate crops (especially organic) are. I’d posit that an insect-inclusive diet is probably more environmentally-friendly than the modern vegan diet is.

    Humans are evolved omnivores. It’s both possible and noble to have an organic and herbivorous diet that meets your basic needs, but it’s difficult, often inaccessible, expensive; and it takes up huge amounts of land to grow the kind of crops needed (especially if much of them are lost to pests). Soy demands a lot of water, and avocados have been priced out of reach of the impoverished Central Americans they used to cheaply feed. Whether plant or animal, we are only alive by consuming life. There is no diet without some harm to somebody somewhere. Most vegan diets are too expensive (or unavailable), and are part of the deforestation for soy plantations overseas.

    Ultimately now that principles have become a part of how we consume (and not just necessity, availability, effort etc), any philosophy requires compromise. If one’s primary concern is freshwater, the carbon cycle, deforestation for cropland, nutrition density, local food-chain, animal suffrage, animal consent, organic, local-grown, seasonal, etc… It’s not possible to follow them all, and it’s not reasonable to expect everybody choose a single specific one.

    I have a preference towards attainable and environmentally-sustainable eating, which means that eating crickets (and mushrooms, yum) is less harmful ecologically than eating soy (deforestation, water), and far less harmful than cattle (magnitudes worse than any other livestock). I also avoid palm oil products (deforestation). I don’t disagree with any vegetarians or vegans who chose other principles; it’s excellent that humans are becoming increasingly mindful of what we choose to eat. We just have different priorities.


  • Metaverse was such a weird pitch to me. It seemed to think the way we are living our lives in the way we want to live them, and just offered that in a sterile, miserable package of digital ennui.

    Like I get it, our lives right now are built around work and material consumption. But we don’t enjoy work and material consumption! It doesn’t make us happy; it’s not what we’re excited about! We just can’t meet basic survival needs without money (work), and the stress kills us so much that we look to any shallow escape to recover juuuuust enough to keep doing it.

    Why on earth would a working human - which is >90% of us - want to move into a space that has all the drudgery, tracking, oversight, micromanagement, and shallow pandering of the current world… and lose all the socialisation, birdsong, walking past a busker playing blues, the smell of a nearby cafe, the sound of passers-by laughing; life?

    I want to wake up in the morning in a comfortable bed and open my curtains to clear skies without traffic smoke; you think waking up to traffic noise and grey skies and shuffling over to my laptop to do my economy-mandated 8 hours labour with a blue-skies backdrop is somehow appealing? If anything, it highlights just how incredibly dystopic the waking world is becoming in the name of productivity and efficiency. It makes the ennui even more visible than before, to see what life could have been and know most of us will never afford it.

    How little does MZ understand about humanity, to think we want an existence devoid of nothing more than existing in a closed economy and 3D storefronts?


  • Absolutely. I hear Witcher 3 is good, and I believe that it is… but after playing it for 5 hours and feeling like I got nowhere, the next day I just genuinely didn’t feel like playing it as I’d felt very little character progress, and zero story progression.

    Games are continuing to market towards younger people - especially kids - with spare time to burn. They consider their 120+ hour playtime to be a selling point, but at this point that’s the reason I avoid them. If I’m going to play for an hour or so at the end of my day, I want that game to feel like it meant something.

    I prefer my games to feel dense, deliberately crafted, minimal sawdust padding. I’ve enjoyed open-world in the past but the every-increasing demand for bigger and bigger maps means that most open-world games are very empty and mostly traversal. Linear worlds aren’t bad - they can be crafted much more deliberately and with far more content because you can predict when the player will see them.

    Open worlds that craft everything in it deliberately are very rare, and still rely on constraints to limit the player into somewhat-linear paths. Green Hell needs a grappling hook to leave the first basin, Fallout: New Vegas fills the map north of Tutorial Town with extreme enemies to funnel new players south-east.

    And what really gets me is that with microtransactions, the number of games that make themselves so big and so slow that they’re boring on purpose, so that they can charge you to skip them! Imagine making a game so fucking awful that anybody buying a game will then buy the ability to not play it because 80% of the game is sawdust: timers, resource farming, daily rotations, exp grinding. Fucking nightmare, honestly.


  • Maybe - certainly generations always assume anything that younger people do is somehow worse than what they did, and the digital landscape is a part of that. When writing slates became accessible, the old guard complained it was ‘lazy’ because they didn’t have to remember it anymore. Any music popular among teenagers (especially teenage girls) is mocked as foolish, cringe, etc.

    But I suspect like most hobbies, it’s mostly the following that determine our assumptions:

    • history of the media and its primary audience (digital mediums are mostly embraced by youth; video games initially marketed to young children)
    • accessibility; scarcity associated with prestige (eg: vital labour jobs are not considered ‘real jobs’ if they don’t require a degree)
    • the kind of people we visibly see enjoying it (we mostly see children, teenagers, and directionless adults as gaming hobbyists)

    You’re right, reading is not somehow more or less moral than video games. Many modern games have powerful narrative structure that is more impactful for being an interactive medium. Spec Ops: The Line embraces the players actions as the fundamentals of its message. Gamers are hugely diverse; more than half the US population actually plays games at this point, and platforms are rapidly approaching an almost even gender split. (Women may choose to play less or different games, and hide their identity online, but they still own ~40% of consoles.)

    Games as a medium is also extremely broad. I don’t think you could compare games to ‘watching anime’ for example, so much as ‘the concept of watching moving pictures’, because they can range from puzzles on your phone, to narrative epics, to grand strategies, to interactive narratives.

    So a better comparison for video games isn’t ‘reading books’ so much as reading in general, and are you reading Reddit, the news, fiction, or classic lit? What does your choice of reading mean?

    So for your suggested hobby of ‘reading books’, one might assume any (or all) of the following:

    • they are intelligent and introspective (or pretentious),
    • they are educated (or think they’re better than you),
    • they are patient and deliberate (or boring),
    • they’d be interesting to discuss ideas with (or irrelevant blatherers).

    Assuming everybody who reads is ‘smart’ is as much an assumption as assuming everybody who games is ‘lazy’, and the assumptions you make about the hobby are really assumptions you make about the typical person who chooses it. It may not be a guarantee, but its a common enough pattern.

    TLDR: Ultimately? I think books have inflated status because it’s seen as a hobby for thinkers; people picture you reading Agatha Christie (but you could be reading Chuck Tingle, or comic books). Games have deflated status because it’s seen as a hobby for people who consume mindlessly - the people who know what games are capable of are the ones playing them, too.


  • Be 80 and play FIFA, it’s fine. There’s no age where you are obliged to put down your controller for the last time. But it shouldn’t be your first answer while you’re dating, and definitely not your only one.

    Being a gamer, as an identity, has a lot of baggage.

    Having gaming be your only interest or hobby is associated with being an unambitious self-interested person who intends to do as a little as possible, as long as possible. The recognisable games are marketed towards kids/teens with time to burn.

    Imagine your date’s interest was “moderating Reddit”, “watching TikTok”, or “reading Instagram”. That’s what ‘gaming’ sounds like: your hobby is media consumption.

    There’s no age where you aren’t allowed to consume media; but it’s worrying if that consumption is your identity, if consumption makes up your routine.

    So it’s not actually about age - it’s about maturity and goal-setting.

    When we’re younger, most of us live moment-by-moment. Media consumption offers no future, but it has a pleasurable present.

    But as people age, people develop goals and interests that require more investment and focus, and they’re looking for people that are doing the same. A cutthroat economy demands people develop goals for financial stability, even if they still otherwise like games.

    As we age, we stop looking for somebody to hang out with, but to build a life with.

    So once the people you’re talking to have interests for the future, “I enjoy my present doing my own thing” doesn’t offer them anything. If they don’t play games, they don’t even know what games are capable of. Maybe one day they’d enjoy playing Ultimate Chicken Horse with you.

    But right now, they just see the recognisable titles that want to monopolise children’s time, and assume you’re doing that. They picture you spending 20+ hours a week playing Fortnite. And there is an age cut-off where it’s no longer socially-acceptable to be a child.

    It’s not that video games are bad, but they’re a non-answer. They want to know what you do that’s good, and a non-answer implies you don’t have a good answer at all, and that makes video games ‘bad’.


  • This… is dumb. Reddit gets traffic from people using it as a secondary search engine to get relevant answers.

    Most people on the Internet view it from mobile. Reddit already makes their mobile experience genuinely awful despite this. Blocking it entirely?

    The herding to their mobile app is so transparent (and DEFINITELY through stick, not carrot) I’m morbidly curious to see what horrible things they planning to put in their app that they know users will loathe, that requires their alternatives to be zero.


  • Either it doesn’t get engaged with, or the people who engage with it have the reading comprehension of a carrot.

    I noticed you didn’t explicitly say in your post that you don’t kick puppies, so let me assume that you believe that is acceptable and then vividly describe what a horrible person you are. Also,

    Time to start over

    …now that I’ve pulled a tiny portion of comment out of context to make it easier to attack, how dare you.



  • One of many examples of how profit-driven platforms care about engagement quantity over product quality. A lack of stopping points feeds FOMO and keeps people trapped longer, but I doubt many people actively enjoy it.

    I disable it on any platform that lets me - besides, pagination can be cached to return to later. Doomscrolling can be binged but not suspended.