he/him

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  • 35 Comments
Joined 1 year ago
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Cake day: June 20th, 2023

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  • You’re not wrong, it’s definitely not something a n00b should attempt in most cases. But I’ve done this before to save myself the need for distrobox. A lot of proprietary software only offers .deb, but is usually either statically linked or comes with its own set of nearly all the libraries it needs. So just extracting and running it often does the trick on non-debian distros like Fedora in my case.

    Seriously though, just use distrobox or see if there’s an unofficial package for your distro that you trust (AUR/copr/ppa/OBS). It’s more straight forward especially if you don’t know what you’re doing.


















  • Sounds awesome, at least in theory. It remains to be seen how much interest there is from Publishers.

    I’m hoping he could revive some of the really old and poorly working Linux ports as well as games that barely run on modern Windows or Wine these days.

    Although in practice I can’t think of any game in my library that is in need of such a refresh, they generally all work decently in Wine (and modern Windows) even if some have a broken Linux port.

    Edit: Maybe this is more exciting for macOS as there are plenty of Mac games that remain 32 bit only and thus can’t run on Catalina and above (also who knows how long Apple will keep OpenGL compatibility and Rosetta around). And on mac you can’t just simply “run the game with Proton” instead.

    Also as another thought, while the Linux port requirement is of course a plus for us, it might be off-putting particularly for publishers that have their own shitty stores / launchers without Linux support.