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Joined 1 year ago
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Cake day: June 5th, 2023

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  • I don’t know if this would ‘satisfy’ them (I know it wouldn’t, I’m referring strictly to the legal stuff). From what I’ve heard, the point Nintendo was making wrt the encryption is that aquiring prod.keys in any way, shape or form is illegal. Of course, creating an emulator for a system that only runs games that contain encryption which can only be undone with prod.keys requires the developers to have this file. Since they’ve successfully made an emulator, this implies that the Yuzu team has in fact obtained a copy of this file and done something naughty.

    The problem is that, regardless of whether or not the decryption happens in Yuzu or in another completely separate program, modern Nintendo games do not come unencrypted. This means that someone at some point has to decrypt the files, and thus has to use prod.keys to do so. According to Nintendo, using and creating any emulator for a modern system requires someone to do something illegal at one point in the chain, and therefore emulation (by parties not explicitly authorized by Nintendo) cannot legally exist.

    I say that Nintendo should piss off after I’ve bought something from them and that I should be allowed to do with my property as I please, but even the most legally and morally correct way to emulate is not okay with them.

    This raises the following question: if Nintendo does not respect in the slightest our property rights by pulling such stunts, why should we as end users respect their intellectual property rights? Why go through all the effort of clean room reverse engineering a console instead of blatantly copying as much of the official code base as possible if the legal system punishes you all the same? Why limit yourself to only emulating games you personally ripped from your own cartridges if the act of ripping has already placed your actions into the “illegal” category?




  • On my Android 13 device browsers save in sd card/Android/data/com.my.browser. This folder can only be accessed on the default, hidden file manager or on a PC. Not even read-only access, but straight up nothing. At this point I just don’t bother directly downloading to my sd card anymore, I just download to internal storage and move it all to sd card/Downloads every so often


  • It does? That explains why in the video the person was able to play incomplete dumps after some tweaking. I know that on their website they recommend you create a full backup that includes multiple cartridge-specific identifiers if you want to use “online mode”. From my limited outsider perspective I’d always assumed these were required to be present for the Switch to even recognize something was in the slot, as the slot uses a seperate circuit and chip to ensure validity before passing it through to the Switch. I never thought of the possibility of them including a (currently) valid ID for you!

    Unless the developers have managed to obtain an official private key from some publisher in order to digitally sign their certificates, this thing really isn’t gonna survive long, is it? Nintendo could ban the cert (or, if it’s bogus, enforce stricter verification) and/or flag everyone using it (maybe even retroactively?). Why would they even make it have an identifier in the first place, since they already want you to provide your own and all it does is give Nintendo something to ban?

    Sorry for my rambling by the way