Left: useless because it’s ugly as hell and won’t fit in anywhere. Right: useless because it falls apart if you sneeze at it.
Left: useless because it’s ugly as hell and won’t fit in anywhere. Right: useless because it falls apart if you sneeze at it.
The shitpost is correct. Bony fish, or the superclass Osteichtyes, absolutely is a scientific classification, and by the way modern cladistics work, every single thing descended from them, which includes all terrestrial mammals, reptiles etc. are also bony fish.
In other words, if the common ancestor of tuna and squirrels and whales is a bony fish, they are all bony fish. The squirrel and whale cannot be demoted from their bony fish status.
When a fizzy drink loses its fizziness, it’s described as flat.
I know what you are referencing, but displayport already covers everybody’s use cases
I love all three, but they are quite different in their gameplay. In DRG you choose a class upfront so your role is more defined by this choice, the challenge is mainly about getting your bearings and traversing the terrain, and the mission objectives are (IMO) more involved. In HD2, the challenge is more about surviving against hordes of enemies without killing each other. In DRG, if you shoot somebody you hear a funny voice line, but I don’t think I’ve ever killed a teammate by shooting them. In HD2, this happens all the time.
I don’t understand why I would play it over Deep Rock Galactic, especially when the original Helldivers actually has splitscreen co-op.
I don’t see the logical connection here, but you do you. Perhaps worth pointing out, the original Helldivers doesn’t have splitscreen but rather shared screen coop – meaning you can’t get separated from your teammates, which is both a feature and a pretty big limitation.
I legitimately switched back to local teletext as my main news source. No SEO bullshit, no ads, the articles are succinct and written by humans (for now).
Just order your maid to dust it twice daily with a feather duster, duh