bipmi

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  • 20 Comments
Joined 1 year ago
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Cake day: June 30th, 2023

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  • Unless you do obviously dumb things, like not doing anything at all and letting the enemies hit you, you literally could not fail at baldurs gate on default difficulty. I actually find it way too easy to succeed and far too forgiving. You could genuinely go through the whole game with your “picked random everything” character. Youll get your ass kicked a few times, but youll never get stuck anywhere. The only part thats complex is the story IMO. There are dozens of alternative endings and secret story bits and hidden interactions between characters. Almost every quest, no matter how small, has multiple endings. You could probably sink 1000 hours into BG3 without going through most of the story content.








  • I agree careers get ruined more often over silly things now, but its not anywhere close to a modern issue. People have been getting some form of “cancelled” for pretty much all of time, sometimes for a good reason and sometimes for a bad reason. If you really live your life in constant terror over the idea, maybe you should become self-sufficient and move off the grid. Thats kinda the only solution to the problem. People are social animals and social animals sometimes make stupid social decisions such as “cancelling” one another and its just kinda unavoidable.



  • Theoretically though, if youre already dead, would it even matter? To me, what youre describing would be the same as if, say, your grandkids or whatever descendants ended up finding a photoalbum filled with pics of you and letters you wrote to friends and family and such. There would be no outside context from you but it could still be a nice heirloom for your grandkids/great grandkids to remember you by and learn a bit about what type of person you were.







  • I dont mean to be rude but I think its something mostly between your social sphere. I played pik1/pik2/pik3 all on release, imo pikmin 2 was by far the best out of the three and pikmin 3 was the worst. The dungeons in 2 were imo a great idea but I do agree that they were poorly executed in almost every instance. Especially towards the end of the game they became a slog. I think the newer approach to dungeons should hopefully remedy this issue but we will certainly see