He / They

  • 3 Posts
  • 373 Comments
Joined 1 year ago
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Cake day: June 16th, 2023

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  • Locker room humor generally refers to talk between guys, which could have sexual undertones, but isn’t normally something I’d think of as “sexually-oriented”.

    And flirting can range all the way from smiling long at someone at a cafe or calling them ‘cutie’ in conversation, to me spanking my s.o. as they walk by in a sexy outfit and telling them they’re gonna get punished if they keep distracting me from work- so there’s a huge range in there, some of which I’d definitely consider sexting, if texted to someone.

    Frankly, I have zero sympathy for him, because it’s very easy not to interact over direct message with fans at all, much less underage ones.

    I’ve worked customer-interfacing jobs that required a high level of direct, personal relationship-building before (sometimes even *gasp* with people I found attractive!), and I never once felt compelled to take those communications into a private space, and there was never even a potential for those people to have been kids.

    You don’t “stumble into” private messages with a minor that “get out of hand”.


  • Cleantech is a very dynamic sector, even if its triumphs are largely unheralded. There’s a quiet revolution underway in generation, storage and transmission of renewable power, and a complimentary revolution in power-consumption in vehicles and homes…

    But cleantech is too important to leave to the incumbents, who are addicted to enshittification and planned obsolescence. These giant, financialized firms lack the discipline and culture to make products that have the features – and cost savings – to make them appealing to the very wide range of buyers who must transition as soon as possible, for the sake of the very planet.

    The author focuses on the danger of startups dying out and therefore bricking your devices, but another major problem with startups is that they are VC-backed, and those VC investors are expecting the exact same unsustainable growth that the incumbent “market leaders” are chasing in their enshittification journeys. When the startups don’t die, they will also ‘have’ to enshittify, to satisfy investors.

    It’s not enough for our policymakers to focus on financing and infrastructure barriers to cleantech adoption. We also need a policy-level response to enshittification.

    Sadly, this is the impossible part. Policymakers (at least in the US) will never prioritize consumers over companies.

    Honestly, the best we can ever hope for is a law mandating that it’s no longer illegal to modify your tech if the company who operates it dies, or shuts down the backend server infra, but this will be opposed by basically every company out there (including if not especially video game companies, who won’t want to potentially have to allow people to develop and operate private servers for defunct MMOs).





  • People often decry accelerationism, but the reality is that the slow-boiled frog is the one that sits and dies. Chipping away at freedoms, consumer protections, product benefits, etc is all less likely to spark backlash than when they drop sharply in a short time.

    That doesn’t mean you should help to make things worse, but it does mean that you may want to reconsider constantly mitigating every bad thing that others are doing, rather than letting them shoot themselves in the foot. When people are being hurt, help them. When people are being inconvenienced, let them get angry.


  • The EFF’s response is right on the money, as usual:

    Communications platforms are not comparable to unsafe food, unsafe cars, or cigarettes, all of which are physical products—rather than communications platforms—that can cause physical injury. Government warnings on speech implicate our fundamental rights to speak, to receive information, and to think.

    There is no scientific consensus that social media is harmful to children’s mental health. Social science shows that social media can help children overcome feelings of isolation and anxiety. This is particularly true for LBGTQ+ teens.

    We agree that social media is not perfect, and can have negative impacts on some users, regardless of age. But if Congress is serious about protecting children online, it should enact policies that promote choice in the marketplace and digital literacy. Most importantly, we need comprehensive privacy laws that protect all internet users from predatory data gathering and sales that target us for advertising and abuse.

    This warning label announcement just feeds into the right-wing “tech platforms bad, full of librul thought, must protect the kids by surveilling everyone and blocking the harmful (minority-focused) content” agenda.

    Keep in mind that this is not happening in a vacuum; many states have already put in place age-verification for sites they deem ‘harmful’ (and California is considering one as well, so it’s not just braindead red states getting in on the surveillance action), and this directly makes the argument that social media spaces (and the speech on them) are harmful, and should be subject to government approval.




  • Thanks for the detailed breakdown!

    Starbound is I think very much reliant on you wanting to play it as a sandbox. It definitely has a lot of shortcomings. It sounds like you didn’t play it with mods, or at least with Frackin’ Universe, because FU solves most of the QoL pain points from the vanilla game (like movement being slow). The boss arenas actually used to allow you to build in them, but it completely ruined the difficulty; you could go into any boss room, build a box around yourself, and just whittle them down imperviously. While that might be someone’s preference, I don’t fault the devs for not wanting that, and that’s pretty standard for games to remove ‘cheesing’ exploits for bosses.

    Starsector is really interesting to me, because I don’t feel that way about it at all.

    I almost never end up running out of command points, if only because I only need to re-task ships if something is going wrong. Usually if I’m running low on them, it’s because I’m trying to kill off incoming DPS by focusing fire on one ship at a time, and at that point I should probably be retreating anyways. I can’t speak to the skill tree changes in detail, because honestly I mostly rely on them for the larger fleet bonuses, or tech unlocks (e.g. AI). They never struck me as being impactful enough to make my ship into a ‘hero unit’, so I never tried to see if they could.

    The combat is definitely (imho) about fleet composition rather than fleet control.

    But really, combat is only one small part of the game to me. Exploration, missions, building up colonies, looting ruins, etc etc. That’s what I really love about Starsector, and what sets it apart to me.






  • I think that depends on what you love about NMS.

    If you’re a fan of the procgen exploration, Avorion, Starbound, or Elite:Dangerous

    If you’re a fan of the multiplayer interaction, Eve Online or Star Citizen.

    If you’re a fan of the base-building, Space Engineers or X4.

    If you’re a fan of the Alien interactions, that’s very tough, but probably X4 or Star Control 2/ The Ur Quan Masters. xD

    There aren’t a lot of other single games that have as many systems as NMS does.

    I think that I would probably say start to check out X4 if you want 3D, and Starbound if you don’t mind 2D. Be warned, X4 does not fit well with “not much time to play”, though.