Has anyone actually found the NSP/XCI somewhere?

I’ve found an update file but the base game doesn’t seem to be anywhere I have access to.

  • Sgagvefey@lemmynsfw.com
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    Performance is expensive. Building and validating a system around high end custom chips is expensive. They also will not make you units if you don’t make serious volume commitments.

    Building a very basic system with cheap, bad, off the shelf components is not expensive.

    • Prunebutt@slrpnk.net
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 months ago

      Building a very basic system with cheap, bad, off the shelf components is not expensive.

      Sorry, you have no idea about hardware development. Just because Hardware is cheap doesn’t mean that R&D is cheap.

      Do you think that development hardware drives R&D costs? No, paying engineers does. Do you think that Sony or Microsoft develop their own chips? Again: nope: They use AMD Microarchitectures (Sony won’t make the mistake of the PS3 again).

      You know what costs R&D? Developing controllers does. And guess who reinvents their controllers every generation! Not just hd rumble, like the dual sense: Video streaming, HD rumble, IR technology, etc.

      And Nintendo tripled their R&D budget from 2003 to 2007 twice:

      In 2003, Nintendo declared that $34 million was spent on R&D. This figure steadily climbed to $103 million in 2006 and the following year bumped dramatically to $370 million.

      Source

      Any more bullshit for me to debunk?

      • Sgagvefey@lemmynsfw.com
        link
        fedilink
        English
        arrow-up
        1
        ·
        2 months ago

        Yes, designing the chips is obscenely expensive. Microsoft and Sony aren’t using off the shelf $5 SoCs. They’re partnering with AMD, using AMD’s IP, to make custom designs specifically tailored to their design goals. The fact that you think you can talk about R&D costs without understanding this basic reality is hilarious. Validating high performance custom SoC designs takes a tremendous amount of very limited capacity of small batch test manufacturing ability to get to an end product.

        I promise you Sony spent more developing their triggers than Nintendo did on the joycon. That actually is new tech. Putting IR and nfc sensors that already exist onto a controller isn’t that expensive. Developing new tech is where costs come from. Sony isn’t spending a couple hundred million. They’re spending billions, every year.

        Even after kicking their investment up for a switch 2 that can’t use an off the shelf chip because there isn’t one, they’re still spending less than half of what Sony does.

        • Prunebutt@slrpnk.net
          link
          fedilink
          English
          arrow-up
          1
          ·
          edit-2
          2 months ago

          Surely. You won’t fail to supply any data to back up your ludicrous claims this time, will you?

          • Sgagvefey@lemmynsfw.com
            link
            fedilink
            English
            arrow-up
            1
            ·
            edit-2
            2 months ago

            Do the search yourself with whatever source you trust. They all have the same information.

            Sony spent over 2 billion on R&D in gaming last year, which doesn’t count the guaranteed volume that’s also required to get leading edge chips. Nintendo still spent less than a billion (which is a big increase from the complete joke of investment leading into the switch, because the switch didn’t take any research).