Apple Has Sold Approximately 200,000 Vision Pro Headsets::Apple has sold upwards of 200,000 Vision Pro headsets, MacRumors has learned from a source with knowledge of Apple’s sales numbers. Apple began…
Apple Has Sold Approximately 200,000 Vision Pro Headsets::Apple has sold upwards of 200,000 Vision Pro headsets, MacRumors has learned from a source with knowledge of Apple’s sales numbers. Apple began…
macOS isn’t walled…
As someone who has to support MacOS desktop… It functionally is?
Ok sure, it’s not as bad as Android or iOS, but it’s far from “anyone can simply download and run”
TIL Android is a walled garden.
Well, courts seemed to think so in the Epic v Google case
Google Play Store is, kinda, but Android itself is not.
You can literally run anything you want on MacOS
Totally like Counter-Strike
Yes, Counter-Strike is available for MacOS.
¯\_(ツ)_/¯ not according to steam, but regardless there are literally thousands of games that do not run on Macs so still an ignorant statement
I’m just curious of an example of a game or two you play that’s not available on Mac. There’s some newish tech that allows Macs to virtualize/emulate windows tech including DirectX 12. Not coming for you I’m just curious to test those waters.
(I don’t play computer games, sorry for not knowing)
Virtualization means it’s not running on MacOS…
And, I don’t have a Mac so definitely not something I pay any attention to, but it’s pretty easy to see if a game on steam supports MacOS.
Far Cry 6 doesn’t run on MacOS. I’d imagine most Ubisoft games don’t.
Edit: oh, and Counter-Strike 2… Doesn’t play on MacOS. Apparently I had to be specific about the “2” version.
Looks like CS-2 runs on a Mac fairly well with no extra hardware or virtualized OS installed. https://youtu.be/7g41rsoTlVg
Far cry 6 as well! https://youtu.be/UybZXgs-5a0
Apple’s game porting toolkit and their M-series hardware is pretty spectacular stuff. Honestly, it doesn’t matter at all that these games are not native as long as they run. And they run seemingly well even on first gen M-series hardware.
I think the point above about being able to run just about anything still stands.
I’ve been curious so here’s a list of tested games that do and don’t work:
https://www.applegamingwiki.com/wiki/Game_Porting_Toolkit
Kinda neat ;)
Except, what apple dont want you to run.
Incorrect. Apple does not need to approve or sign any code for it to run on any Mac.
But it is? You can just right click and run any apps from any source on macos.
Not sure why you’re getting downvoted on that. It’s factually accurate. You can easily run unsigned code from anywhere on a Mac, unwalled, no problem. I’ve got a SAB / radarr / sonarr / HASS server running on old hardware with a current OS and… it’s great.
Also isn’t Xcode free? So you can literally “simply“ download, develop, and run
How is it “functionally” walled? How is it far from “anyone can simply download and run”? It literally is just that. Anyone can download anything and run any unsigned code. I am baffled by the fact that all the people correcting you are getting downvoted.