• David_Eight@lemmy.world
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      6 months ago

      Forza Motorsport will do 4k60 on Series X for example. Most Racing and Sports games will do 4k60 on modern consoles since they’re easy to render.

      • drspod@lemmy.ml
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        6 months ago

        No, Forza Motorsport uses dynamic resolution upscaled to 4k in Performance mode, and in Quality mode it also uses dynamic resolution but targets 30fps.

      • Tag365@lemmy.zip
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        6 months ago

        Why are they so easy to render compared to other genres? What makes realism so easy to render like it’s a newer generation than the console it’s on? Like Forza Motorsport 2 on Xbox 360 looks far more detailed than the average Xbox 360 game. What gives?

    • Nate Cox@programming.dev
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      6 months ago

      On the ps5: FF14, borderlands 3, Monster Hunter: World, Destiny 2, Metro Exodus, Far Cry 6, Resident Evil: Village, etc…

      Most of them run dynamic 4k so there is periodic upscaling which is seamless in my experience.

      • drspod@lemmy.ml
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        6 months ago

        I was asking specifically about native 4K games, not dynamic resolution upscaled to 4k.

          • drspod@lemmy.ml
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            6 months ago

            I agree with your original comment; it’s worth using a dedicated PC for gaming on the TV. But I think your second sentence is just parroting current-gen console marketing. It’s not actually true that current-gen consoles are providing a 4k@60 HDR experience.

            • Nate Cox@programming.dev
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              6 months ago

              Honestly it sounds like you’re more interested in winning what you think is an argument than the substance of what I was saying.

              A PS5 out of the box gives you a 4k picture at 60fps for many games using clever techniques that the average end user doesn’t care about in the slightest. That should be the benchmark.

          • drspod@lemmy.ml
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            6 months ago

            if you wanted an answer why are you arguing?

            It was a rhetorical question. There are no actual current-gen releases running at 4k60 native resolution. They all use dynamic resolution with 1080p-1440p rendering resolution that then upscales to 4k for display.

              • I wouldn’t be surprised if they also held the opinion that all PS3 games ran at 720p/30

                A bunch of first party titles like Gran Turismo and Ratchet & Clank push native 1080p/60, and look pretty damn great especially considering the time period and 512MB (256MB VRAM) limitation.