In a quarterly earnings call that was overwhelmingly about AI and Meta’s plans for it, Zuckerberg said that new, AI-generated feeds are likely to come to Facebook and other Meta platforms. Zuckerberg said he is excited for the “opportunity for AI to help people create content that just makes people’s feed experiences better.” Zuckerberg’s comments were first reported by Fortune.

“I think we’re going to add a whole new category of content, which is AI generated or AI summarized content or kind of existing content pulled together by AI in some way,” he said. “And I think that that’s going to be just very exciting for the—for Facebook and Instagram and maybe Threads or other kind of Feed experiences over time.”

  • BananaTrifleViolin@lemmy.world
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    15 days ago

    The metaverse a resounding failure, Facebook has latched on to the AI hype train in hopes of making the company relevant. They’re basically put of ideas on how to feed the beast of “forever growth” the markets demand.

    • Trainguyrom@reddthat.com
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      15 days ago

      They have a slim chance if they keep subsidizing VR headsets to hold a and luceative chunk of the VR market when that actually takes off. VR is genuinely cool enough that enough people will get hooked once they experience a headset on their face with a VR experience that jives with them

      • NocturnalMorning@lemmy.world
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        15 days ago

        I’ve played VR before. But I don’t see it as a necessity just to play video games. It’s also incredibly disorienting after playing for a while, and it’s expensive to get the VR headsets, usually, also requiring you to already have a console, or PC to hook up to, so why wouldn’t we just play regular games then?

        • Blaster M@lemmy.world
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          14 days ago

          1: VR motion sickness is an issue some people get, unfortunately. It happens if you have a mind that refuses to acknowledge and accept conflicting information from your inner ears and your eyes… which people with motion sickness often have. When you try to “push” yourself to accept VR movement when you are already feeling sick from it, it gets worse. You’re supposed to only do a few minutes of movement in VR at a time, and stop when you start feeling sick. Getting over this is referred to as “getting your VR legs”. Once you do, you will be able to do hours without it showing up, and motion sickness irl might get less problematic.

          2: Standalone VR, which runs a special version of Android, as much as I’m not a fan, is already here and usable with the (absurdly affordable) Meta Quest series, the (Chinese alternative) Pico, the (Apple tax’ed expensive) Apple Vision, and possibly Valve’s new Index.

          3: Not every game is meant to be played in VR, but vehicle games and a lot of other unique experiences that require you to have your head on a swivel or interact with lots of in-world objects in a 3D space? Amazing. Playing Flight Simulator without a VR headset just isn’t the same.

        • paraphrand@lemmy.world
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          15 days ago

          All of the things you listed are either being worked on, or are mischaracterizations of the state of VR.

          • CarbonIceDragon@pawb.social
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            15 days ago

            While I do agree, I also find that even though I find VR a lot more intense and enjoyable than any flat screen game I’ve played, I also only rarely use mine even still. There’s something about it that seems to make it a hassle to use casually somehow, between actually getting the headset straps feeling comfortable, getting the passthrough cables plugged, launching driver programs on both the pc and the headset just to get to steamvr. It’s not a problem at all if I’m feeling specifically like doing VR stuff for a couple hours as it doesn’t take that long, but if I’m recently home from work and want to just chill for a bit without really knowing what, even that inconvenience means that the VR stuff basically never gets used for me.

            My current VR headset feels a lot more polished than my previous, older one, or previous experience with earlier devices owned by people I was visiting, and admittedly I bet it’s probably a bit smoother on standalone than on pc passthrough like I go for, but I feel like to really take off, putting it on is going to need to not feel like setting up a printer whilst wearing a box on your head.

          • NocturnalMorning@lemmy.world
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            15 days ago

            I’m just not sold on it. I can play the same games without VR, and they work just fine for me. I think most people feel the same way.

        • WhatYouNeed@lemmy.world
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          15 days ago

          VR is great when playing Warthunder in aircraft, where you can easily track an opponents plane while maneuvering your aircraft after them.

          For tank and naval battles - meh.

        • Trainguyrom@reddthat.com
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          14 days ago

          I have to disagree. When I tried out a VR headset at a con I spent 2 hours with the headset on in Space Pirate Training Simulator thinking it had only been 20 minutes. This was the $250 Meta Quest 2 while I had a heavy backpack on my back because I didn’t have anyone with me to leave my bag with. I was trying to be conscious with not taking too much time with the headset so others could have a chance and figured about 15-20 minutes would be appropriate but apparently I was completely in the zone!

          I can count on one hand how many times I’ve had that much of a time traveling game experience, so I’d say VR is a pretty dang cool experience and once hardware costs come down (or headsets become more ubiquitous) it’ll probably be a pretty big market for gamers, much like how consoles are now

        • Nithanim@programming.dev
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          14 days ago

          It’s cool but as soon as I need to move I am out. Moving is inconvenient at best and nausiating at worst (for me). So that does not leave me with a lot of possible games. Edit: I am sure that is the same for most people.

  • andallthat@lemmy.world
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    15 days ago

    I think I’m with him on this one. Replacing all the people on social with AI agents would give us back so much free time! And we could even restart socializing for real.

    Go on Zuckerberg, give us a Facebook made only of AI agents creating fake pictures of inexistent gatherings and posting them, so other AIs can recommend them and million of other AIs can comment on them!

    You are an unsung hero, Zuckerberg, but one day they’ll understand and thank you

    • skulblaka@sh.itjust.works
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      14 days ago

      Genuinely curious how long you could continue getting people to sink advertising dollars into the bot playground. If he played it smart I bet he could get a solid decade or so of people paying to show ads to AIs without telling them all the people are gone. Maybe longer, if he’s really smart and actually tells them for real that there’s no people in there but that their marketing materials will be incorporated into the AI in/output.

  • TimeSquirrel@kbin.melroy.org
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    15 days ago

    Funny, the first thing I do when I recognize that something is AI-generated media, I make an effort never to visit that site/channel/feed/whatever ever again.

  • spector@lemmy.ca
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    15 days ago

    The goal has always been engagement prisons. Where people never leave the platform. With generated content this must seem like a final step. They don’t need to make people to interact with each other in ways that keeps both of them engaged. They don’t need to leech content from other sites while preventing people from going to the site. With generated content people will interact with themselves while engaged in completely fabricated content. It’s even more dystopian than ever.

  • homoludens@feddit.org
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    15 days ago

    a whole new category of content, which is AI generated or AI summarized content or kind of existing content pulled together by AI in some way,

    Good to know that they really have thought it through. Reminds me of the kind of user story our project manager writes.

    • ayyy@sh.itjust.works
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      15 days ago

      Keep in mind that in quarterly financial statements, any forward-looking promises made are pretty much legally binding so CEOs never give specifics.

    • aesthelete@lemmy.world
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      14 days ago

      I setup 2FA on Facebook using one of those USB keys ages ago. I tried to login again recently but it tells me to use an authenticator app which I never configured, and when I try to use the USB key it blinks at me. I know the key works because I use it for other things. When I looked into logging in somehow else it brought up some crazy page telling me I’d have to send my license to Facebook or some such shit. Oh well, guess it’s a dead profile now.

  • podperson@lemm.ee
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    15 days ago

    Soooooooooo……. More ads and bullshit then? I regret not the 5 or so clicks it took to delete my account.

  • Cruxifux@feddit.nl
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    14 days ago

    Every change and addition made to Facebook since it first started has been for the worse. This manchild is a monster who’s irresponsibility has literally caused genocides in Africa.

  • Lucidlethargy@sh.itjust.works
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    15 days ago

    This man is a Muppet. He just wants to exploit the people who live in this world and use his services for profits. What a legacy to leave behind…

    He won’t get me. I deleted Facebook over a decade ago. The writing was all over the walls, everyone…

  • borth@sh.itjust.works
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    15 days ago

    “And I think that that’s going to be just very exciting for the…”


    Plebs? He almost slipped lol

  • andrew_bidlaw@sh.itjust.works
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    15 days ago

    It’s probably to nullify the incentive to use external LLMs, thus marking everything generated on the platform by the platform as such and also meaning Zuck can regulate what can actually be generated controlling the flow of LLM-gen content. If you put it that way, it doesn’t sound that senseless.

    • T156@lemmy.world
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      15 days ago

      It might also be an attempt to fence in AI-generated content in its own feed, so that doesn’t infest everything else as much, which doesn’t seem that unreasonable either.